About me

Mail : petris.jonathanpro@gmail.com

Phone : +336 42 00 42 08

I am constantly looking for new ways to innovate and create games that provide unique and memorable experiences. My qualities include creativity, rigor, the ability to work in a team, as well as curiosity and adaptability to stay up to date on trends and developments in the video game market.

Professional

Edge Of Memories - (AA) JRPG

Technical Game Designer

September 2024 - Present

Create clear and engaging documentation, visualizations, and presentations to convey new system designs and concepts to technical and creative team members.

Develop and implement technical solutions to support gameplay features and production tools.

Collaborate with the animation, programming, and art teams to create and maintain scalable game systems.

Optimize production workflows to refine systems and make them shippable.

Personal

Shino - Freeflow Combat Prototype

Developer

Designed and developed a 3D combat prototype focused on freeflow mechanics and aerial-ground transitions through a custom levitation system.


Responsible for gameplay documentation, system implementation, and combat design iteration to achieve a fluid, dynamic, and expressive combat flow.

Stormcore - Roguelite TPS

Game Designer

I contributed to the creation and editing of design documents and worked on game feature design in collaboration with three other designers. 

I precisely defined the 3Cs (Character, Camera, Controls), designed AI abilities, behaviors, and reactions, and contributed to combat design.

I also communicated closely with the team to validate, iterate on, and refine features to ensure they matched the original design intentions.

Action Combat TPS
Game Designer
RTS - PVE
Game & AI Combat Designer
PartyGame - Platformer
Game & Level Designer

Softwares