Create clear and engaging documentation, visualizations, and presentations to convey new system designs and concepts to technical and creative team members.
Collaborate with the animation, programming, and art teams to create and maintain scalable game systems.
Optimize production workflows to refine systems and make them shippable.
I am constantly looking for new ways to innovate and create games that provide unique and memorable experiences. My qualities include creativity, rigor, the ability to work in a team, as well as curiosity and adaptability to stay up to date on trends and developments in the video game market.
I am currently a Game Designer at Midgar Studio, where I actively contribute to the conception and development of Edge of Memories. This experience allows me to refine my game design skills while collaborating with a passionate and talented team.